Requirements
- DMA capable hardware (DepShop DMA, RaptorDMA, Enigma X1, LambdaConcept with custom firmware, LeetDMA, RangerDMA, SP605 and many others)
- Second PC that will actually run the software
FULL FEATURES ARE BELOW:
Aimbot
- Key
- Recoil Adjustment
- Hitbox Selection
- Delay
- Recoil Delay
- Time
- Deadzone
- Idle Time
- Smooth (Min, Max, Time)
- FOV
- Enemy Only
- Weapon Group Settings (LMG, SMG, AR, Semiauto, Shotgun, Sniper)
- Individual Weapon Settings
- Visibility Check
Magnet Triggerbot
- Key
- Deadzone
- Enemy Only
- Hitbox Scale
- Smooth (Min, Max, Time)
- FOV (not locked on, locked on, distance modifier)
- Idle Time
- Hitbox Selection
- Delay
- Recoil Delay
- Visibility Check
- Weapon Group Settings (LMG, SMG, AR, Semiauto, Shotgun, Sniper)
- Individual Weapon Settings
Triggerbot
- Key
- Enemy Only
- Hitbox Scale
- Visibility Check
ESP
- 2D Boxes
- 3D Boxes
- Player info: Distance, Weapon, Healthbar, Armorbar, Name, C4 Carrier, Defuse Kit
- Hitbox ESP
- Bone ESP
- Enemy Only
- Configurable colors (enemy/teammate/visible/invisible)
- Visibility Check
Item ESP
- Planted C4 (including explode/defuse timer)
- Dropped C4
- Thrown Grenades
- Defuse Kit
Spectator List
- Opacity
- Scale
- Show Own Player
- Show Teammates
- Show Enemies
Recoil Control System (RCS)
- Weapon Group Settings
- Key
- Delay
- Factor (X/Y)
- Weapon Group Settings (LMG, SMG, AR, Semiauto, Shotgun, Sniper)
- Individual Weapon Settings
Web Radar
- Spectator List
- Planted C4 (including explode/defuse timer)
- Dropped C4
- Thrown Grenades
- Defuse Kit
- Players/Bots (Health, C4 Carrier, Weapon, Defuser)
- Shareable with teammates
- Highly configurable
Miscellaneous
- Grenade Helper
- Grenade Trails
Remarks
- Stealth mouse simulation can be used instead of writing game memory
- All features can be enabled and disabled individually
- Proper visibility check (map parser)
- Visuals are streamed to second PC
LIGHT FEATURES ARE BELOW:
- Triggerbot (Key, Hitbox Scale)
- Web Radar (Includes spectator list, pictures below)
- Standalone Recoil Control System (Weapon Group Settings, Key, Delay, Sticky Delay)
- Stealth mouse simulation can be used instead of writing game memory
- All features can be enabled and disabled individually
- Proper visibility check (map parser)
- Visuals are streamed to second PC