Rocket League Roids

$7.99$34.99

Features:

Ball Prediction – Shows where the ball is going, allowing you to set up for aerials easily and wall-shots. It can also indicate if the ball is going into a goal, allowing you to make easy saves.

  • Prediction Only In Goal – from a forum suggestion! ( enable | disable )

Enabling this feature will make the prediction draw only when the ball will go into a goal in red color. This feature was suggested by Nishizumi.

  • Prediction Type ( 0 – 1 )

​Selecting will use a custom prediction, which is more accurate in some cases, but will use more FPS ( frames per second ). This feature will be improved further on.

Selecting will use the game’s own ball prediction.

  • Intersection Point ( enable | disable )

​This feature will draw a point on the prediction line showing where an intersection between the player and the ball will happen.

  • Intersection Type ( enable | disable )

​Allows you to change the intersection point drawing.

​Selecting will show a circle.

Selecting will show a rectangle/box

  • Line Width ( 0 – 10 )

Change the width of the prediction line between 0 and 10. Higher values will use more resources. A recommended value is 3.

  • Colors
    Lets you choose a custom color for both the Prediction Line and Intersect Point
  • Fade Out Line ( enable | disable )
    Enables fading out the prediction line.
  • Iterations ( 20 – 200 )

Controls the number of the prediction iterations, which also controls the length of the line. Higher value will use more CPU resources. Recommended value is 120.

Boost Timers – ​​Can show the remaining time of boosts and can also draw circles around them.

  • Show Circles ( enable | disable )

Enable or disable the showing of a circle on boosts that have been taken for easier seeing.

  • Show Text ( enable | disable )

Enable or disable the showing of the time remaining time on boosts.

  • Text Lowering ( enable | disable )

Enables lowering the position of the timer text by distance.

  • Font Size ( enable | disable )

Allows you to specify a font size for the boost timers.

Boost Display Draws a bar on player’s position indicating their current boost amount.

  • Show On Team( enable | disable )

Enable or disable the showing of your team’s current boost amount.

  • Show On Enemy ( enable | disable )

Enable or disable the showing of your enemy’s current boost amount.

  • Show Bars ( enable | disable )

Enable or disable the showing of bars over players. This feature was suggested by melee966

  • Show Numbers( enable | disable )

Enable or disable the showing of the current boost amount with numbers.

  • Persistent Background ( enable | disable )

Enable or disable showing the boost information always.

  • Background Type ( enable | disable )

Selecting 1 will use borders for background.

Selecting will use a filled background.

  • Colors
    Lets you choose a custom color for the background.

Chat Messages On Players – Can display player’s chat messages over their cars while in-game. Both for the enemy and your team.

  • Show Enemy Messages ( enable | disable )

Enable or disable the showing of your enemy’s messages.

  • Show Team Messages( enable | disable )

Enable or disable the showing of your team’s messages.

  • Team Colored Messages ( enable | disable )

Enable or disable the coloring of the messages based on the current team they are on.

  • Chat Window ( enable | disable )

Enables a chat window, which logs the last 10 available chat messages.

Wave Dashing ( Default hotkey – Left ALT )

By holding the hotkey button in-game, jumping manually, this feature will attempt to orient your car based on your current velocity and where the car will land, and will jump in order to cancel the forward dashing animation.

This feature is mostly useful after jumping from a wall for quick acceleration.

  • Continuous Mode ( enable | disable )

Enabling this feature will make continuous Wave Dash jumps.

  • Orient Only ( enable | disable )

Enabling this feature will prevent the bot from jumping, useful if you would like the bot to only recover for you.

  • Orient Towards Ground ( enable | disable )

Enabling this feature will orient the car towards the ground when above a certain height for faster recoveries, requires to have boost amount bigger than zero

  • Wall Dashing / Infini Dash ( enable | disable )

Enabling this feature will make the bot do continuous Wave Dash jumps on walls, useful for quick boost in speed.

  • Legit Wall Dashing ( enable | disable )

Enabling this feature will make smart usage of the Wall Dash jumps only when needed to reach maximum speed.

Demolition Bot ( Default hotkey – Left CTRL )

By holding the hotkey button in-game, the bot will steer the player’s car into the closest enemy position.

  • Auto Boost ( enable | disable )

Enabling this feature will make the Demolition Bot use boost on its own, based on if we have enough boost, if we can reach the target with our current boost, and based on time it will take to reach the target. This feature also tries to keep the current speed, so we don’t lose supersonic momentum.

  • Always Boost ( enable | disable )

Enabling this feature will make the Demolition Bot always use boost by ignoring all conditions.

  • Air Control ( enable | disable )

Enabling this feature will make the Demolition Bot orient the car also while in the air. Useful for air bumps. Not thoroughly tested

  • Custom Target ( enable | disable )

Allows choosing a custom target, also shows player’s stats so you can choose a better target to demolish!

Aerial Bot BETA

Aim At Goal BETA

Automation.

This feature is heavily under development and may not work as expected.

  • Auto Boost ( enable | disable )

Enables automated boosting.

  • Feather Boost ( enable | disable )

Enables automated feather boosting. This feature is experimental

  • Feather Boost Strength ( enable | disable )

Controls how much ‘feathering’ the Feather Boosting feature should you. Higher value = less feathering (more boost used)

  • Boost Till Distance

Allows the user to specify at which acceleration between the player and the intercept point, the bot should stop using boost.

  • Auto Drive ( enable | disable )

Enables automated driving towards the intercept point

  • Use Handbrake ( enable | disable )

Enables the usage of the Handbrake. Requires Auto Drive to be enabled

  • Drive Backwards ( enable | disable )

Enables driving backwards when the ball is behind the player. Requires Auto Drive to be enabled.

  • Dribble Match Speed ( enable | disable )

Enables matching the current speed of the ball in order to dribble it towards the enemy goal, it can catch, carry the ball on the car’s roof and adjust it in order for you to flick it. Requires Auto Drive to be enabled.

It has 3 different states for now. Automated flicking will be implemented later on.

Catching State:

– Catching offset: Controls how far away the car should position itself to in order to catch the ball.

– Catching approach offset: Controls how direct the car should approach the position. (More direct or more angled approach)

Carrying State:

– Carrying offset: Controls how far away the car should position itself to in order to catch and redirect the ball towards the enemy’s goal. The default settings are safer to use, but slower to redirect!

– Carrying approach offset: Controls how directly the car should take a path (more direct or more angled approach), approaching the position while it’s carrying it on it’s roof.

Adjusting State:

– Adjusting Offset: When the ball is on the car’s roof, it will enter this state, adjusting the car’s position in order for the user to manually flick it. The default value is for a basic front flip

  • Show Dribble State ( enable | disable )

Enables showing text, displaying the current state the Dribble bot is in.

Kickoff Bot BETA

Enabling this feature and while holding the hotkey button ONLY ( no other keys must be held ), the Kickoff Bot will try to perform a sequenced fast kickoff ( using an advanced speed flip mechanic ) maneuver towards the ball.
Each kickoff position has its own sequence and its own settings which can be modified, and improved further. The kickoffs settings are saved in a separate config file inside the GoS folder.

This feature is under development and may not work as expected. More updates will follow. Default hotkey is V.

  • Position Alter ( 0 – 1400 )

Controls the position in which the kickoff bot will steer towards in the beginning of the whole maneuver. This value controls where the car will land.
The higher the value, the more the bot will steer to the side of the ball, the least the value, the more the bot will steer to towards the center of the ball.

  • Time 1 – 2 – 3

The Time settings allows you to specify how long it do a particular sequence for, before going onto the next sequence. Menu tool tips will provide some more information for each sequence.

  • Steer Value

The Steer Value setting allows you to specify how quickly should the bot steer the car towards the Position Alter position.

  • Speed Flip Dodge Time

The Speed Flip Dodge Time setting allows you to specify how quickly should the bot do a Speed flip. Having 0, should perform it almost instantly.

  • Jump and Dodge Into the Ball

This settings enables the dodging into the ball part of the kickoff sequence.

  • Save Boost ( only for some kickoff positions )

This settings enables a smart boost saving usage which only boosts when it’s needed to achieve maximum speed. Recommended to have enabled on the Center position kickoff.

  • Use Boost ( only for some kickoff positions )

This settings enables a smart boost usage in order to keep maximum speed when the car is on the ground. Recommended to have enabled on the Center position kickoff.

  • Time Based Dodge

This settings enables a time specified dodge which will execute a dodge when the specified time has passed. Otherwise it will flip as soon as it touches the ball.

  • Double Jump Time

This settings lets you specify how long the bot should hold the jump button for.

  • Distance Till Jump

This settings lets you specify the distance at which the bot will initiate a jump.

  • Forward Dodge Value

This settings lets you specify how diagonal a side flip can be.

  • Handbrake Usage

Enables the usage of the handbrake while landing.

Mini map – Draws a mini map giving you more awareness on what is happening on the field. Showing you – car positions, ball position, boosts and their time remaining, and also player’s messages.

  • Scale ( 1 – 3.5 )

Controls the overall scale of the mini map.

  • Position X

Allows you to change the X ( horizontal ) position of the mini map.

  • Position Y

Allows you to change the Y ( vertical ) position of the mini map.

  • Show Boosts ( enable | disable )

Enable or disable the showing of the available boosts on the mini map.

  • Show Boost Timers ( enable | disable )

Enable or disable the showing of the remaining time for the boosts on the mini map.

  • Show Chat Messages ( enable | disable )

Enable or disable the showing the chat messages on the mini map.

  • Show Mini map Borders ( enable | disable )

Enable or disable drawing the borders of the mini map.

Misc ( enable | disable )

  • Automatic Air Sensitivity ( enable | disable )

This feature automatically adjusts the air sensitivity control for the Aerial Bot. It is needed if you use air sensitivity of more than 1.0, anything above will cause the aerial bot to make mistakes.

  • Hide Nameplates ( enable | disable )

Allows you to hide the car’s nameplates if you wish so.

  • Set FOV( enable | disable )

Allows you to change your current FOV ( Field of View ) above the limitation of 110. The higher the FOV, the more you are able to see on the field, and the higher advantage you will have.

  • Draw Hitbox ( enable | disable )

Allows you to see the actual in-game hitbox that the current equipped car uses

  • Jump Indicator ( enable | disable )

Will make the player’s car red color when a jump is available.

  • Car Vision ( enable | disable )

Make all cars on the field see-through obstacles, such as the ball and through smoke ( demo explosions )

  • Boost Management ( enable | disable )

By enabling this feature, you allow the tool to assist you when boosting on the ground.

When the boost button is held down, the tool will cancel your boosting as soon as you reach supersonic speed of 2200 uu/s

This feature is useful to save boost

Days

2 Day, 7 Day, 30 Day

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